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Posts Tagged ‘time to spend some’

Quality Time with the Living Dead

In xbox 360 on August 9, 2009 at 11:38 pm

DR1
Dead Rising- Xbox 360

Seventy two hours, that’s all you’ve got. Seventy two hours until the chopper arrives to pull Frank Castle (that’s you) out of the zombie hell that Willamette Mall has become. Seventy two hours to uncover the mystery behind the outbreak. Seventy two hours to get as many survivors to safety as possible. Seventy two hours to run around in a dress putting funny hats on the living dead. Seventy two hours to spend as you like. That’s seventy two hours of in-game time, but still several hours sealed inside a shopping mall with an infinite horde of flesh-eating monsters.

Now, what elevates it beyond a simple zombie kill-athon are the various RPG elements weaved into the hack and slash. Take pictures, kill zombies, rescue survivors and you’ll level up- more health, better attacks, faster movement. All of these advancements make Frank stronger, and while being able to take a few maulings helps, you’ll also get to know the layout of the mall- where to find the save points, the weapons, the healing items, etc. What starts out as a desperate struggle for survival becomes much more manageable, and you can concentrate on taking pictures of a girl’s cleavage, using zombies as decaying bowling pins, or running from the escaped convicts in a jeep.

But while you can do as much, or as little, of the main quest as you want, the wait for a rescue gets tedious without a purpose. This is where the achievements come into play- even encouraging replays (with all your previously gathered stats and abilities) to focus on the more challenging targets, and why I spent the best part of a day last week ploughing through the 53, 594 living dead required for the Zombie Genocider achievement; an…achievement that left me feeling both satisfied and slightly ashamed.

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